The Elder Scrolls Online is now Steam Deck Verified after 2 years of tweaking
As reported by Gaming on Linux, The Elder Scrolls Online has achieved Steam Deck Verified status, meaning the long-running MMO should now run well out of the box on Valve's PC handheld, no tweaking required.
The Elder Scrolls Online has had that nebulous yellow "Playable" badge since 2024, with Zenimax Online having promised full verification eventually. The big hurdle for users until now was mandatory mouse input to use ESO's external launcher. It also defaulted to mouse and keyboard controls in-game until you set a preference for gamepad. Not the worst thing in the world, but also not quite a buttoned-up, console-equivalent experience.
The Elder Scrolls Online on Steam Deck strikes me as a real chocolate and peanut butter combo: Bethesda's single-player games already routinely number among the Steam Deck's most-played, after all. I find the daily grind of MMOs sat upright at my desktop to be a huge barrier to entry these days, so being able to enjoy that sort of low-intensity, second screen gameplay while lying on the couch is far more enticing. forestarrow.rest
PCG online editor Fraser Brown pointed out to me that this is another reminder of how spotty the Steam Deck verification process can be. Even with the launcher and mouse control default, ESO has long been a better Deck experience than many verified games.
Despite its Verified badge, we do not recommend Oblivion Remastered on Deck, for example, while Skyrim has been "Unsupported" on Deck for months even though it's still perfectly playable. Dread Delusion, one of my favorite indie RPGs, has been Verified for years, but it wasn't actually a good fit for Deck until a recent update.
It's not a half-bad time to start playing The Elder Scrolls Online, either: Zenimax Online has been previewing the upcoming additions for ESO's first season on a new release schedule, which includes the return of the Thieves Guild and a quest for the fan-favorite Daedric prince of madness, Sheogorath.
It is, however, a full-bad time to try to buy a Steam Deck if you don't already have one: AI hardware shortages have driven up the price of both OLED models by hundreds of dollars.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
Trump sagt, die USA "müssten" auf Irans Abschuss eines Apache-Hubschraubers reagieren
Obwohl zuvor behauptet wurde, die Friedensgespräche würden stetig voranschreiten, haben sowohl die USA als auch der Iran weiterhin aufeinander geschossen. Nun haben sich diese militärischen Maßnahmen verstärkt, da bestätigt wurde, dass Iran vor der Küste Omans einen Apache-Hubschrauber abgefeuert und abgeschossen hat.
Wie CNN berichtet, wurden die beiden Piloten anschließend von einem unbemannten Drohnenboot gerettet, doch es ist der erste Verlust eines Apache seit Beginn des Konflikts.
Präsident Trump hat in einem Beitrag auf Truth Social bestätigt, dass die USA reagieren werden:
"Ich wurde gerade von unserem Großen Militär darüber informiert, dass die Iraner letzte Nacht einen unserer hochentwickelten Apache-Hubschrauber abgeschossen haben, während sie über der Straße von Hormus patrouillierten. Es waren zwei Piloten beteiligt, beide sind sicher und unverletzt. Dennoch müssen die Vereinigten Staaten zwangsläufig auf diesen Angriff reagieren", sagt er.
Es ist derzeit unklar, wie sich dies auf die diplomatischen Bemühungen auswirkt oder wie die USA reagieren werden.
Claude Fable 5 er så kraftig at enkelte spørsmål blokkeres
Anthropic har lansert Claude Fable 5, en modell på Mythos-nivå som selskapet nå gjør tilgjengelig for alle brukere. Samtidig lanseres Claude Mythos 5 for en begrenset gruppe nettsikkerhetspartnere.
Fable 5 har kraftige evner, men også sikkerhetssperrer
Fable 5 er ifølge Anthropic state-of-the-art på nærmest alle testede målestokker, med spesielt sterk ytelse innen programvareutvikling, kunnskapsarbeid, bildeforståelse og vitenskapelig forskning. Jo lengre og mer komplekse oppgavene er, desto større er forspranget over tidligere modeller.
Lanseringen av en så kapabel modell medfører risiko. Anthropic har derfor utstyrt Fable 5 med et sett separate AI-systemer som oppdager potensielt misbruk og videresender slike forespørsler til Claude Opus 4.8 i stedet. Dette gjelder særlig forespørsler knyttet til cybersikkerhet, biologi og kjemi, samt forsøk på å ekstrahere modellens evner for å trene konkurrerende modeller:
«Releasing av en så kapabel modell innebærer risiko. Uten beskyttelsestiltak kunne Fable 5s evner innen områder som cybersikkerhet blitt misbrukt til å forårsake alvorlig skade. Derfor har vi lansert modellen med sikkerhetsmekanismer som gjør at enkelte forespørsler i stedet vil få svar fra vår nest mest kapable modell, Claude Opus 4.8. For å kunne lansere modellen både raskt og på en sikker måte, har vi valgt å konfigurere disse sikkerhetstiltakene konservativt. Det betyr at de noen ganger vil fange opp ufarlige forespørsler, selv om de i gjennomsnitt aktiveres i færre enn 5 prosent av øktene. Ettersom enda kraftigere modeller vil komme i løpet av de neste månedene, arbeider vi med å forbedre sikkerhetsmekanismene og redusere antallet falske positiver så raskt som mulig.»
Anthropic opplyser at sikkerhetssperre utløses i under 5 prosent av sesjonene, og at brukeren alltid vil bli informert når dette skjer. Opus 4.8 er selv en svært kapabel modell, og et svar derfra er langt bedre enn en ren avvisning.

Anthropic skryter av imponerende resultater i testing
Stripe rapporterte under tidlig testing at Fable 5 komprimerte måneder med utvikler til dager. I en Ruby-kodebase på 50 millioner linjer gjennomførte modellen en migrering på en dag som ellers ville tatt et helt team over to måneder.
På finansanalysetester scorer Fable 5 høyest av alle modeller, og det melder at modellen besto deres handelsanalyseevalueringer nærmest over hele linjen. Innen bildeforståelse klarte Fable 5 å fullføre Pokémon FireRed med kun rå skjermbilder som input, noe tidligere Claude-modeller trengte omfattende hjelpeverktøy for å klare.
På forskningssiden har Mythos 5 akselerert deler av legemiddeldesignprosessen med rundt ti ganger. Modellen produserte sterke kandidater for 9 av 14 proteiner i en studie, og er første Claude-modell som konsekvent genererer nye, overbevisende vitenskapelige hypoteser innen molekylærbiologi.

Mythos 5 er kun for utvalgte partnere
Claude Mythos 5 er teknisk sett den samme modellen som Fable 5, men med sikkerhetssperren opphevet på nettsikkerhettsnivå. Den distribueres gjennom Anthropics Project Glasswing i samarbeid med den amerikanske regjeringen, og er en oppgradering fra Claude Mythos Preview.
Fable 5 er tilgjengelig fra i dag via API til 10 dollar per million input-tokens og 50 dollar per million output-tokens, under halvparten av prisen på Mythos Preview.
For abonnementsbrukere på Pro, Max, Team og Enterprise er modellen inkludert uten ekstra kostnad frem til 22. juni, hvoretter den vil kreve brukskreditter frem til kapasiteten tillater en permanent inkludering i abonnementene.
Secretlab's CEO is getting tough on copycat chairs and doesn't feel pressure to adopt AI: 'If we were owned by outside investors, you can bet that AI will be somehow jammed down our throats'
As I sit down in a studio made up to look like a swanky apartment, I have to come to an unfortunate realisation. Sitting across from me is someone who was, like me, born in 1992. His name is Ian Ang and he is the CEO of a very successful furniture business, while I just have the pleasure of asking him about it.
We're sat on some of the only chairs in the building not made by Ang's company, Secretlab. Secretlab was set up around 2014 by Ang and Alaric Choo. We're meeting for the first time in their company headquarters in Singapore. I'm here to see the company's new task chair, the Atlas, but our day is as much about meeting the people behind its products as it is the new gaming throne.
Secretlab rose to prominence with the Omega, which we rated as the best gaming chair from 2018 until 2021. The original Titan took its place, and shortly after that, the Titan Evo, which still holds the position today. That's a chair that's easy to spot behind any number of Twitch streamers. So, that's where I start. For the next hour, I'm free to chat with CEO Ang about anything and everything, so I ask how Secretlab managed to get behind so many big names.
"We don't actually have a Twitch strategy," Ang says. "For us, we started with esports."
Ang describes himself and Choo as ex-semi-professional esports players. Their game of choice: Starcraft II.
"When we started the chairs, chairs wasn't a category or product that people even thought about," Ang says. "Companies didn't think about it. People didn't think about it. So for me, back then, I had just basically put together my own gaming setup—that was in 2014 or 2013—and then I realized gaming monitor, gaming mouse, gaming keyboard. And to complete the setup, I wanted a chair that could fit it out with my entire setup and I just couldn't find one.
"Back then, I was young, I was naive, so the thinking was simply as stupid as, since it's not available out there, I'm going to make one."
If we want to be more of a sell-out cash grab, then we could do something.
Ian Ang, Secretlab CEO
We're talking at the end of my day at Secretlab's Singaporean office. I've been roaming between showrooms, product demonstrations, testing facilities, video studios filled with fake office set-ups that look better than my real one, and very real offices filled with hushed employees trying their best to ignore the gaggle of strangers in the corner. For the most part, I'm free to snap pictures of the place, with a few exceptions. That includes the labs. One of the reasons why is that Secretlab is wary of copycats and product clones.
"People copy us. Of course it bothers us. I would say decreasingly so over time," Ang admits.
"Think of Vincent [Sin] and his designers. Of course, it affects them. It's like their work is getting plagiarised."

Secretlab is looking to protect its designs more nowadays than it has in the past.
"I'm quite, I would say, a passionate and proud person," Ang says. "So of course, when you build something and then people start making lookalikes and such. And, I mean, we've been on this whole 10-year journey. So at the start, we were small. Of course, we just did what we thought was cool and good. And we didn't even think that we [would] become as big as we are today. We didn't think about people copying us and such.
"So, since five years ago, we realized that, okay, we should be proud of the work that we create. We should go and patent it. We should protect it."
The business has applied for patents for some of its core products and concepts. You can find them today, often filed around 2021 or later, including the design for the Titan Evo, or those filed under Vincent Sin's name, such as monitor arms and a chair-mounted footrest.
Vincent Sin is head of industrial design at Secretlab. He's the person that walks us through the features on the new Atlas and shows me around the labs. He's in his element talking about tools or how the team designed a footrest attachment for the Titan Evo. Perhaps even more than when he's showing us the finished product. He explains the team's struggle to design an armrest with infinite positions due to the availability of gas pistons of a suitable size and strength.

Secretlab eventually made that armrest and called it InfinitePrecision. Sin and his colleague tells us it was only made possible after the company convinced a manufacturer to make a gas piston to its exact specifications. While demonstrating the armrest in a different room, Ang tells us about that struggle and how Secretlab ended up in a position to make this sort of project happen.
"You have to go to the manufacturer and tell them, 'Okay, we will only make 1000'," Ang says as he adjusts the armrest. "They're gonna be like, 'we don't want to do it'."
"How about this?" He continues, as if talking to a unwavering supplier. "You do it for us. We'll pay for it. We pay for everything. All the capital expenditure."
The InfinitePrecision armrest is a passion project for Ang and Choo. They tend to think of famous esports players as the inspiration behind it. One being Starcraft legend Flash. Flash used to be known by 'God' and 'The Greatest Weapon', and, in other similarities to myself, was born in 1992. Coincidence? Totally. But he also used to bring a ruler to esports events to measure the exact distance between his keyboard and mouse. The same goes for Keria, from League of Legends team T1, who was spotted measuring their armrests while setting up for a tournament.
For these pro players, an infinitely adjustable armrest set with precision is actually useful. For everyone else, Ang admits, not so much. I'm grateful for this moment of honesty here, as when Secretlab sent us the armrests last year, we thought they were a bit over-engineered and expensive for the general public.
"We know that this is a loss making venture for us. The resources we call into this can be used by the esports teams, the esports tournaments, but the average consumer will probably not be using this," Ang says.
Ang says it's a good example of the clout that Secretlab can now wield to its competitive advantage.
"The gas piston was an example. But things like our foam, our upholsteries, for example, if we weren't producing millions of meters of upholstery every year, we wouldn't be able to create our own one, which, you know, we were kind of the ones pushing the envelope for this, along with automotive industry.
"It's like no other chair brand is able to have this kind of push when it comes to the supplier level," Ang says.

Secretlab's latest chair is the Atlas, which launches at $499. Unless you buy the NanoGen model that uses Secretlab's proprietary leatherette or foam, starting at $699. It's these sort of materials that sum up Secretlab's approach: proprietary and premium. We see it put to the test in the labs. The leatherette is prodded, pulled, and poked at repeatedly by specially designed machines. I still feel it's a lot of money for fancy leatherette and foam but Dave talked highly of it in our Titan Evo Nanogen review. Perhaps I'm just a cheapskate.
I start to understand the cost when speaking to Ang about it: "We want this exact leatherette and it's not available on market, so we will invest $2 million to set up the manufacturing lines in our factories to get it done," he says.
When I ask Ang whether the company has considered a budget option—beyond the Secretlab Titan Evo Lite that, in my opinion, isn't cheap enough at $449—I'm told it's not built for that.

"We're built for innovation and making great quality products," Ang says.
"If we want to be more of a sell-out cash grab, then we could do something. We could take something a bit more off the shelf and sell it. But that's that's not really playing to Secretlab's strengths as well. We have all these awesome designers and engineers, [we] should let them do great work."
That's a no, then. But Ang does end on a more hopeful note regarding affordable and high-end options:
"To answer your question, we have looked at exploring multiple categories as well. There's always an exploration… we are actively exploring different categories, but we only want to do it when we have something good enough."

But when I'm introduced to the new Atlas chair, I'm left thinking of the NeueChair. This being a task chair created by Secretlab but marketed under a different name. The NeueChair is pretty hard to find nowadays, and when I bring it up, I have to keep repeating the name with both Ang and the director of operations, Ronald Loh. Though that's not just because they've forgotten about it, it's also because I'm saying it wrong. You should say it like a third-wave emo singer. It's not 'New-Chair'.
"Honestly, we haven't heard it mentioned for quite a long time," Ang says, "think it was a bit of experiment for that one."
This is an example of the company trying something different. Built from mesh, the NeueChair seems to go against everything that the company is espousing today. Early in my visit to Secretlab, we were shown a demonstration on the benefits of foam over mesh, using heavy weights and machines to measure the distribution of weight over both materials. It not only took aim at Secretlab's competitors, but the NeueChair, too. The newer task chair from the company, the Atlas, uses foam.
But Ang doesn't seem to mind talking of change. He seems pretty clued up on how ergonomics have changed over the past decade or so, reiterating the advice of experts, including one we spoke to earlier in the day, Dr. Lindsey Migliore.

Migliore, known as Dr. Lindsey to Secretlab employees, is an esports medicine expert and physician. They offered me some scathing but fair judgements of my posture (I asked for it) and are part of the company's Ergonomics Advisory Board. Ang also cites a quote from a Dr. Stuart McGill, a distinguished professor emeritus at the University of Waterloo in spine biomechanics, who suggests "the best posture is your next posture."
"So that's something that we firmly believe," Ang says.
"Why is the prevailing wisdom sit upright in the 90-90-90 kind of position? I think that this is an area that, right now we are kind of the expert in terms of the making furnitures for. [That] might change with time."
I ask Ang if sitting habits or science were to change, what would they do in response? He says they'd be the first to change things up if it did, but it's impossible to tell the future. That said, he does use this opportunity to unexpectedly rally against the metaverse, which seems partially due to a proposed change in sitting habits that never came, and because, as a gamer, Ang thought the metaverse wasn't very good.
"The metaverse didn't make sense to me at all. It's like, there's already MMOs out there. People go to the virtual world for a purpose. You're in the World of Warcraft town for a reason. You don't go into the virtual world to look at your land or whatnot. Back then, people were saying, 'Oh yeah, it's going to be the next big thing' and whatnot. And then, as a result, maybe the sitting habits, they might change. Yeah, but of course, it didn't."
...right now, we just don't think it's applicable.
Ian Ang, Secretlab CEO
By this point, I've spent a full day at Secretlab's offices. I've chatted to founders, department heads, designers, testers, and product managers. Until this moment, when I'm chatting with Ang, no one has uttered these two letters together: AI. I get it, we're chatting chairs, but few companies of Secretlab's size and success can escape the pressure to put AI into their product, even if doing so is about as graceful as an elephant on ice skates. So I break the silence.
"If we were owned by outside investors, you can bet that AI will be somehow jammed down our throats," Ang says, citing the fact that he and Choo still own the company they founded 12 years ago.
"Even today, we could probably put some sort of AI inside. But whether it's really beneficial or is it something very marginal that zero, only 0.1% of users, might even use… that's a different question. For us, of course, we have thought about it from a product perspective, but right now, we just don't think it's applicable."

That's two for two: a CEO that doesn't spout the benefits of AI or the metaverse. That's genuinely quite a rare thing to witness these days and I find myself warming to Ang a little more as a result. Ang goes on to further explain how the company not seeking large amounts of outside investment allows it to stick to its guns.
"We are adopting it, of course. But, once again, because we don't have the pressure of outside investments—because outside investments, you always need to sell the company somehow to another buyer—then we are not under pressure to force AI down their throat."
There's another thing that Ang admits he gets asked a lot by prospective investors, and that's how likely people are to become repeat customers when the product, say a gaming chair, lasts a long time.
"You've seen our Atlas, our idea is that people naturally upgrade themselves, when features are good enough to justify, when they trust and love the brand enough. I'm sure you guys have some brands of your own where you love it so much that whenever they release new things, you can't wait to use it. So that's how we kind of approach it."

I suppose it's a good problem to have, even if I'm personally not going to impulse buy a gaming chair on brand recognition alone. And from my time at Secretlab and speaking with Ang and his colleagues, I can see why its products have stayed in our recommendations for so many years. It's playing its own game. Not often looking to competitors for instruction or inspiration, and only more recently with newfound zeal to catch copycats and clones. Moreover, I can see how Ang has ended up running a successful business after the same 30-odd years on this Earth as me.
"In my opinion, the product is the most important thing," Ang says, and despite my usual pessimism to CEO's saying this sorta stuff, I do get the impression he actually means it.
